Marble Machinations v0.3.2 changelog
Marble Machinations » Devlog
added
- “weird machines” chapter with levels for deadfish and brainfuck
- “missing levels” section giving access to solutions to levels that are no longer available
- click to collapse chapters in level list
- input bindings for eraser (X), selection (B), blueprint list (Ctrl B), no tool (no default binding)
fixed
- invalid action ids in the config file key bindings caused everything to revert to default.
- when start and stop are bound to the same thing (as by default), only start works
- when two input bindings had the same trigger but one has a strict subset of the others modifiers, both would activate when the one with more modifiers was pressed. For example (Ctrl+S -> Save) would also trigger (S -> Wire Tool). Now, Shift+S will still trigger Wire Tool, unless Shift+S (or eg. Shift+Ctrl+S) is bound to something else.
Files
marble_machinations_v0.3.2_linux.zip 866 kB
13 days ago
marble_machinations_v0.3.2_win.zip 1.9 MB
13 days ago
Get Marble Machinations
Marble Machinations
overly complicated programming puzzle game
Status | In development |
Author | CrispyPin |
Genre | Puzzle |
Tags | circuit, Pixel Art, programming, zach-like |
Languages | English |
Accessibility | Configurable controls |
More posts
- Marble Machinations v0.3.3 changelog6 days ago
- Marble Machinations v0.3.0 changelog23 days ago
Leave a comment
Log in with itch.io to leave a comment.