Marble Machinations v0.3.0 changelog
Marble Machinations » Devlog
Added
- score number: bounding area
- configurable key bindings for many editor actions
- QWERTY+ASDFGH keybindings for the tile tools by default
- OS clipboard copy/paste, with fallback to old behavior when copying
- cut selection
- in-grid text comments (not yet editable in-game)
- changelog file
- (dev) sub-tick visualisation in debug mode
- (dev) tests and benchmarks
Fixed
- equal comparator did not output one of two incoming signals in some cases, depending on wire length and update order
Changed
- made early levels (1-5) easier and more tutorial-like
- comparators can now power other tiles without a wire between, including other comparators
- directly moving marbles (to adjactent tile without anything between) now have priority over new marbles being created, instead of the two events cancelling each other
Files
marble_machinations_v0.3.0_linux.zip 859 kB
23 days ago
marble_machinations_v0.3.0_win.zip 1.8 MB
23 days ago
Get Marble Machinations
Marble Machinations
overly complicated programming puzzle game
Status | In development |
Author | CrispyPin |
Genre | Puzzle |
Tags | circuit, Pixel Art, programming, zach-like |
Languages | English |
Accessibility | Configurable controls |
More posts
- Marble Machinations v0.3.3 changelog6 days ago
- Marble Machinations v0.3.2 changelog13 days ago
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